ABOUT GENEZIS YOUTH
The focus of the Genezis Youth Programme is on our Gen-Z school leavers from under resourced communities. The aim is to support them during a post school gap year in preparation for their journey into further education, employment, or entrepreneurial activity.
The curriculum will take the Students through a programme that will equip them with not only theoretical knowledge, but also valuable life skills through experiential learning using relevant and exciting topics.
At the end of the programme, the Students will achieve a National Diploma.
Where applicable, Students who exit the programme with commendable results, can qualify for a bursary to enter other educational institutions.
CURRICULUM AND CONTENT
The curriculum includes the following learning streams:
Purpose: To equip Students with valuable life skills and real life experiences. Examples of topics and activities: building confidence, presentation skills, communication skills, behavioural differences, let’s go banking, etc.
Purpose: To prepare the Students for entry into the job market. Topics will include understanding the workplace, applying for work, basic CV writing, dress for success, interview hacks, workplace ethics, etc.
Purpose: To instil a spirit of entrepreneurship, we introduce Students to skills, tips and tools for running a small business. The topics are based on the new venture creation modules such as managing a small business, finance for business owners, marketing and sales, preparing a business plan, etc.
Purpose: Introduction to 4iR, Digital Literacy, Mobile Device user, e-Skills with VUT, basic software skills (MS Office), tech support, Gaming Industry and basic Coding. We collaborate with VUT, HCLS and Africa Cyber Gaming League and STEMShack to expose the Students to a wide variety of skills and opportunities.
Relevant content for each learning stream was carefully and creatively planned to include:
ACCREDITED TRAINING MODULES
The curriculum offers accredited training materials and experienced facilitators, assessors and moderators.
PRACTICAL ACTIVITIES & ASSESSMENTS
Practical activities and assessments conducted in fully equipped classrooms and tech labs.
EXPERIENCES AND OUTINGS
Youth entrepreneur boot camps, eco- brick building days, corporate visits, pitch decks, job shadow days, hackathons, LAN parties with Africa Cyber Gaming League, introduction to coding, STEMShack sessions and other relevant activities
Achievements and outcomes are important to the success of the Students.
The programme is designed to include group outings, life experiences and other activities which adds an element of fun and adventure, but also to keep Students fully engaged to achieve programme outcomes.
Goals and targets are set at the start of the programme and each achievement is celebrated to motivate, inspire and encourage the group.
Over the phone or online
0861 111 950
81a Main Road, Fish Hoek, Western Cape 7975